I've decided to learn C++ as a hobby, and maybe a job will come out of it down the road. I'm trying to build myself a little road map of what to learn. After you learn the fundamentals of C++, what do you learn next? I've checked out some Windows Programming books, but most seem to be geared towards the C programmer?
I'd like to learn how to build small applications, and games. Can someone please suggest some books?
What to learn after learning fundamentals of C++?
First learn Datastructures. Classes are very important to proper C++ development, so learn it, and use it. There's something satisfying about being able to declare and object you've made and give it near English instructions.
I'd learn OpenGL and/or DirectX for game programming, there's alot of higher level math in them (many texts bog you down with proofs, which you may or may not want/need).
Then if you're going toward web, there's
HTML, JAVASCRIPT, PHP, SQL, JAVA, ASP, JSP
probably in that order.
Reply:select and learn your tools in c++...
learn opengl in c++ or directx in c++...
learn to develop using third party frameworks and integrating with other languages and formats..
you can work with c++...good show...now use it to branch out..
if you wanna get into hardcore gaming and stuff...study the long lost art of assembly programming..
windows and mac api's are geared towards c instead of c++ for backwards compatibility and standards...but you should have no problem working with them in c++...
Reply:After the basics, you would need to shift into Windows Programing. This is a lot more complex, but well be the meat of what you well use.
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